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Channel: Nuke – Conrad Olson
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Elysium

Image Engine had already been working on Elysium for about six months by the time I joined. This meant things were set up and work was progressing at a good pace. In fact, the pace was a bit of a shock...

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Stereo Conversion at Gener8

Most of the visual effects companies in Vancouver had a quiet spell this summer, so it was hard to find work, especially at a company that would get me a work permit. Gener8 was one of the few places...

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Elysium Compositing Reel

I worked on Elysium at Image Engine for eight months in 2012. It was one of the best projects I have worked on in my career as a compositor. I completed more shots on Elysium than I have done on any...

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Compositing Showreel – Winter 2014

This is a reel of my latest work, as of January 2014. It includes new work from Elysium and R.I.P.D. that I did at Image Engine, and shots from Jack The Giant Slayer, that I did at MPC. It also has...

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R.I.P.D.

After Elysium – one of the best projects I’ve worked on – I stayed at Image Engine and moved onto R.I.P.D., which turned out to be one of the least fun projects that I have ever worked on. I joined the...

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Lone Survivor

After several months of stress and long hours on R.I.P.D., Lone Survivor was a refreshing change of pace. Lone Survivor is based on a true US Navy Seal mission in Afghanistan, which went terribly...

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300: Rise Of An Empire

I spent 3 months as a stereo conversion artist at Gener8. When I got there there they were already busy with 300: Rise Of An Empire. I think it was the biggest project that Gener8 had dealt with at...

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Lone Survivor Compositing Reel

Here is a collection of some of the shots I did while working on Lone Survivor at Image Engine. It was one of the simpler shows I’ve worked on for a while. Lots of cliched compositing tasks like adding...

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Compositing Reel – Spring 2015

Conrad Olson – Compositing Reel Spring 2015 from Conrad Olson on Vimeo. You can download a PDF breakdown of this showreel here. This is my latest showreel. Projects featured in the reel are: Edge Of...

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Compositing at Sony Imageworks

The summer of 2013 was really quiet for the VFX companies in Vancouver. I spent several months doing stereo conversion at Gener8, and then things started picking up again. I was keen to go back to...

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Chappie Compositing Reel

Chappie Reel from Conrad Olson on Vimeo. I spent most of 2014 working on the Neill Blomkamp movie Chappie at Image Engine. Image Engine did most almost all of the VFX on the movie and I finalled about...

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Behind The Scenes Of Jurassic World with Image Engine

Joao Sita was the compositing supervisor at Image Engine for Jurassic World. He recently sat down with The Foundry to talk about how we went about the work. This talk is pretty detailed and has a...

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Compositing Showreel 2016

A selection of shots that I have worked on as a compositor, including work from: Deadpool – Digital Domain The Finest Hours – MPC Jurassic World – Image Engine Chappie – Image Engine The Edge Of...

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4 Reasons Why You Shouldn’t Use “In” or “Out” In Nuke

One thing that is guaranteed to make me swear out loud at my desk is opening someone else’s Nuke script and finding it full of In and Out nodes. There are very few reasons why you shouldn’t just use...

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Quick Nuke Tip – Prevent Auto Zoom

Here is my second video tutorial. This one is nice and short and just explains what “Prevent Auto Zoom” does in the viewer settings in Nuke. It’s a really useful setting to know about when you are...

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My First Pluralsight Course – Retiming Footage in NUKE

I have recently finished recording my first ever online training course. It’s and advanced retiming tutorial that covers all of the retiming tools in Nuke and gives some tips about how to get the best...

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Chappie

Chappie was a Neill Blomkamp movie through and through. It was a low budget, raw looking si-fi movie, set and shot in Johannesburg, starting Sharlto Copley. The character Chappie is police droid that...

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Jurassic World

Jurassic Park is a bona fide classic movie, and many visual effects artists site it as a huge influence in their career choice. This meant I was always going to have mixed feelings about working on...

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Point Break

I don’t think anyone thought that we really needed to re-make Point Break, but it was happening, and after Jurassic World wrapped most of the artists rolled onto Point Break. I didn’t spend long on the...

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Compositing Showreel 2018

A collection of my latest and greatest work as a digital compositor. Featuring work done at Digital Domain, Image Engine, Sony Imageworks and Framestore. Projects include: Beauty And The Beast,...

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